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06/05/18 - 02:49PM
War and Peace



Generals,

with today’s update we introduce an important change to the way the peace period works. In the past, the peace period always ended at day change - no matter when the map itself had started. Thus, a 2 days peace period could last for either exactly 48 hours or anything down to 24h 1 min (if the map was started 1 min before day change). That’s why we decided to change that behavior to something more consistent: A 2 days peace period will now last exactly 48 hours, no matter when the map started. (This behavior has actually been around for some time.) In addition, we will now also display the remaining time prominently in the main view of a game round with an icon and timer.

And there’s more! Here's the complete list of today's changes:

- Peace period now lasts exactly X days (and thus does not necessarily end at day change). An active peace period is indicated by a timer icon on the top right of the screen.
- In our speed round event maps the build queue timers were not adjusted to the accelerated game speed. This has been fixed.
- The army delay command didn't automatically set a default delay. This has been fixed.
- The High Command chat was not accessible for members of the High Command. This has been fixed.

We hope you like the changes and look forward to hearing your feedback on the forum.

Your Supremacy 1914 team
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